Aside from what was shown, Harada discussed two other mini-game concepts that may show up in the final release.These targeting exercises round off with a boss fight against Jack, where the only way to prevent a damaging counter attack is to hit specific parts of his body.In the subsequent challenge, hitting the incorrect target will result in an explosion that damages the Combot. Initially, this simply demands that you respond to icons that appear over the opponent, and perform the relevant attack. The next challenge requires players to perform high, medium and low attacks against incoming henchmen.After this prologue sequence, Violet/Lee accidentally destroys the Combot, and you start again with a new unit – and full controls. One of the first minigames lets you to pull of complex attacks and combos by tapping any button successively the aim here is to teach players the importance of basic timing.“Obviously there’s a problem with ranked matches, but other than that we hope to have other modes available.” “Currently we hope to be able to use them in Arcade mode and online play,” says Harada. You’ll be able to pit your customised Combot against other players online.“You can have Nina’s Blonde Bomb, Paul’s Phoenix Smasher and Heihachi’s Wind God Fist all in one character.” You’ll also unlock items that change the look of your bot. “Essentially what this means is you can customise the moveset of your Combot,” says director Katsuhiro Harada. As you progress through Fight Lab’s challenges you’ll be able to learn iconic special moves that belong to other Tekken characters.The idea is that you train up the Combot by helping it to complete exercises. Fight Lab finds you taking control of Combot – a fighting robot designed by Violet (who is actually Lee Chaolan in disguise).But then they look back and realise they’ve gotten better, too.” It has to be a series of mini-games where the player doesn’t realise that they’re learning Tekken – they’re enjoying the mini-games as they go along. Harada’s brief to his development team: “We want a tutorial, but we don’t want it to be called a tutorial.Here’s what was revealed at Namco’s Gamers Day: In a nutshell, it’s Tekken’s equivalent to the wax on/wax off bit in Karate Kid. Fight Lab is a new feature for the Tekken series – a tutorial that’s intended to teach players the game via the use of training exercises, disguised as mini-games.
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